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Game Information
Official Name | Mortal Kombat |
Version | Full Game |
File Upload | Torrent |
Platform (s) | Microsoft Windows, PC |
Release date (s) | 2011 |
Developer (s) | NetherRealm Studios[1] |
Publisher (s) | Warner Bros. Interactive Entertainment |
Distributor (s) | Warner Bros. |
Director (s) | Ed Boon |
Producer (s) | Hans Lo |
Designer (s) | Paulo Garcia |
Programmer (s) | Alexander Barrentine |
Writer (s) | John Vogel |
Composer (s) | Dean Grinsfelder |
Series | Mortal Kombat |
Engine | Unreal Engine 3 |
Genre (s) | Fighting |
Mode (s) | Single-player, multiplayer |
Screenshots
Overview
Mortal Kombat Full PC Game Overview
Mortal Kombat Download Free Full Game is the ninth main installment in the Mortal Kombat series of fighting video games. It is a reboot of the franchise and was developed by NetherRealm Studios and published exclusively by Warner Bros. Interactive Entertainment. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was released in May 2012. An expanded version of the game, titled Mortal Kombat: Komplete Edition, was released for Xbox 360 and PlayStation 3 in February 2012 and for Microsoft Windows in July 2013.
Although beginning during the events of Mortal Kombat: Armageddon, the plot is a retcon to the earliest period in the Mortal Kombat series, the trilogy of Mortal Kombat, Mortal Kombat II and Mortal Kombat 3. The storyline involves the divine protector of Earth, Raiden, attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld, Shao Kahn. While having characters and levels rendered in three-dimensions, the gameplay distances itself from the fully 3D graphics one seen in the last four games, bearing closer resemblance to that of the 2D era of the series, using a camera that is perpendicular to the two-dimensional playing field. Mortal Kombat Free Download.
Upon release, Mortal Kombat received very positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling more than two million copies in the first month alone. Due to its extremely violent content, the game was banned in Australia due to the lack of appropriate ratings category, and South Korea, and it has been reportedly indexed in Germany; the Australian ban was later lifted due to the introduction of an R18 classification and the game was released with many other R rated games in May 2014. Mortal Kombat was followed by the sequel Mortal Kombat X in 2015.
Gameplay
Principal gameplay involves one-on-one 2.5D style fighting. Mortal Kombat uses a single two-dimensional fighting plane (at 60 frames per second), although characters are rendered in three-dimensional fashion, intended to give depth and range to portrayals of various projectiles. Unlike previous Mortal Kombat games, four buttons on the game controller represent attacks and are each linked to a corresponding limb.
A new feature is the «super meter», which can be charged by various actions during battle such as performing special moves, getting blocked by the opponent, or getting hit by them. The super meter can be charged to three levels, each of them enabling a different action to be performed. At the first level, it can be used to deliver an enhanced version of one of the character's special attacks; two levels can be used to interrupt a combo attack, and the full three levels allow for the delivery of a special attack called an «X-ray move». The X-ray move unleashes a series of attacks during which the game provides an internal view of the character being attacked, which shows their bones and organs being broken or ruptured. Mortal Kombat Free Download PC Game.
Extra features include a story mode during which the player plays as multiple characters, a Fatality training mode (allowing players to practice executing finishing moves), the Challenge Tower, tag team fighting, and an online mode. The Challenge Tower mode is a single-player option that includes 300 specific challenges of various difficulties providing currency rewards upon completion; players have the option of using in-game currency to bypass other difficult challenges, completing them later. Among the various challenges are «Test Your Might» (rapidly pressing buttons and using specific timing to destroy blocks of varying difficulty), «Test Your Sight» (following an object hidden under a cup or skull and revealing the object after a shuffle), «Test Your Strike» (destroying a specific block in a stack) and «Test Your Luck» (fighting under certain conditions, such as no jumping). The four-player tag-team feature is an original feature, allowing two players to play together. During tag gameplay, two new types of attacks become available. The first of them is the «tag assist» attack, in which the off-screen character temporarily jumps in and performs certain attacks during the active character's combo. The other is the «tag kombo», in which the active character performs a combo that is finished by the off-screen character as they enter the fight.
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The online mode includes a «King of the Hill» option, where up to eight players can act as spectators and play the winner of a fight. Spectators may also rate the fights and use the «forum» to determine how to perform various combos or moves observed during a fight. A single-use online pass is also included with the game which is mandatory to access the online components. Online passes are also available from the PlayStation Store and Xbox Live Marketplace.
There is also a PlayStation 3-exclusive 3D display mode, for which 3D glasses are not necessary.
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Development
In a November 2008 interview, Ed Boon stated that game sales for Mortal Kombat vs. DC Universe would dictate what features would appear in «the next game». In 2009, Midway Games Chicago filed for bankruptcy and was purchased by Warner Bros. Interactive. This led the game to be developed by NetherRealm Studios, becoming the first installment in the series to be published exclusively under the Warner Bros. label. On June 18, 2009, Boon confirmed on his Twitter page that developers were performing motion capture for the game and that it would not feature superheroes. Dan Forden was also expected to return as the music composer for the game. In late 2009, Boon stated that the franchise was returning to its bloody origins and that the production team were aiming for a «Mature» rating, as opposed to the «Teen» on the previous game. Boon also showed concern about content being classified under the «Adults Only» rating. Mortal Kombat for PC.
Mortal Kombat was officially revealed on June 10, 2010 with a release for the Xbox 360 and PlayStation 3 in 2011. It was revealed at the Sony E3 press conference that Mortal Kombat would be 3D compatible, and Boon said that in dealing with the 3D capability, more attention to detail was required so as to not obstruct the gameplay. Boon said that the extras mode from previous games («The Krypt») would return with an «elaborate and sophisticated unlocking system» and put «the other games in the series to shame.» He also said they intended for Mortal Kombat to be accessible to the casual player and more «engaging», with experts on the fighting genre consulted. New features were made to create a deeper fighting experience. Some mild humorous elements were also included, such as the Babality finishing moves. At the time, Boon said that the production team were considering a PC port of Mortal Kombat as «there seems to be a market for [PC games] in Europe.»
Mortal Kombat runs on a heavily modified version of the Unreal Engine 3, similar to the engine used by its predecessor, Mortal Kombat vs. DC Universe. Developers recreated the entire fighting engine so that it was restricted to a two-dimensional plane of fighting, with senior producer Hans Lo stating at gamescom 2010 that the change from 3D gameplay to 2D was advantageous for Mortal Kombat, as it increased graphical detail for characters and arenas and improved gameplay speed. Another new mechanic is the inclusion of «blood physics» (blood loss is portrayed as being more natural and being clearly visible on characters or surroundings). Developers stated that online gameplay for Mortal Kombat would be a main priority, declaring interest in capabilities to link the player's progression feed to their accounts on social networking websites such as Facebook and Twitter, and recreate the feel of socializing with players in an arcade.
According to Dave Pindara, one of lead artists for Mortal Kombat, environments were developed to create active objects and effects such as «scripted cinema events», «dynamic lighting effects» and «characters and objects that animated and reacted to the fights.» Arena development began with 18 arenas, but development of environments with different times of day and original arenas related to the plot scaled up arena development to roughly 30 arenas. One unique feature is included with each stage such as «The Desert» which has a «sand tech», allowing for realistic sand motion during characters' interaction. Dan Forden, lead sound designer, said the intent was to create a «cinematic game audio experience». Sound effect design included use and enhancement of the «bone-crunching audio design» of previous titles and, while the «dynamic experience» was vital, small details such as the «rustling of fighter's clothes» and background sounds were also included. Music for each stage was similar to previous games but with «a completely new arrangement».
Boon said that there was a focus on including characters from the first three Mortal Kombat games and that «if you have a favorite character from those games, you're probably going to see him or her in the game.» The game's developers stated that the characters had been designed with the intent to make each character unique – each having his or her own individual stance, victory pose and Fatality with no shared animations. Lead designer John Edwards said that characters are differentiated by features such as power and speed. Producer Shaun Himmerick said that the internal and external character design required «two months or ten weeks». Boon said that an exclusive character was planned for the Xbox 360 version, but «unfortunately, the circumstances didn't allow us to make a 360 exclusive.» Ed Boon mentioned that Marcus Fenix of the Gears of War franchise was considered for the Xbox 360 version as the console guest fighter. He also said they were in talks to include Sweet Tooth from Sony's Twisted Metal franchise.
On April 5, 2011, Warner Bros. Interactive Entertainment and NetherRealm Studios announced Mortal Kombat was finished and ready for mass production, with pre-orders having gone «gold». Asked what would be the correct way to call it, for example «MK9» or «MK2011», Boon answered he would say «The Mortal Kombat game they rebooted in 2011.» Mortal Kombat Download Torrent.
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